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About Me Member 3D Modeler ospreyCGMale/United States Recent Activity Deviant for 3 Years
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See you there!

Sun Jun 8, 2008, 12:12 PM
Hey,

Lots of new things have been going on during the last month and I am making a plenty of changes to keep up with the pace. I'm planning on a job change and will be focusing a lot on new portfolio material so I can be ready when the time comes.

I've completed the transition of my website from the OspreyCG domain name to MatthewHein dot com. You can now find new and updated work here at [link] . Please feel free to visit the site and if you have any constructive feedback, just reply to this message.

Actually, just email me instead. : )

I'm about ready to try something new and exiting!

This DA account will be closing soon. Despite the feedback I've left for so many other artists on this site, I haven't received much in return. This site is broken. It lacks a culture of constructive criticism and the moderators seem to only feature pictures of blank canvases, bad naruto fanart, sexually explicit photos and...clowns? Whatever.

My thoughts on the transition boil down to the consistency of the experience. Everything I've seen on CGtalk is top of the line material. They have a full time art/ community director who selects only the best work and presents it so that I know every time I log on, I will be amazed and walk away inspired. On the other hand, DA has a bunch of volunteer schmucks that post whatever suits their fancy, like this:

[link]

I'm sure we all know what that means!

Since I'm interested in getting real feedback from real professionals who post really good work, I'm moving over to CGtalk.

See you there!

- MH

  • Mood: Joy

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Comments


:icondigitclamfan:
[link]

check that link out and look at the date in AZ.

--
Failure > All
:iconkittmouri:
Turnabout model sheets, character designs, set designs...WOW! Your gallery is AWESOME!

--
Come live with me, and be my love, And we will some new pleasures prove, Of golden sands, and crystal brooks, With silken lines, and silver hooks.

:star: :heart: :star:

~Elfquest-Lovers ~LionKingPride
:iconpitifloyter:
i reply you in mi page, hi!
:iconpitifloyter:
thanks for the fav, o3o
:iconsalmasterz:
thanks dude, I appreciate your comment
:iconpoopgoblyn:
Hey! I remember you requested a wireframe of that one building I made. Sorry it took so long for me to get it to you, I got sick Friday and didn't show up for work until today. Anyway here is the link to it
[link]
any other model in my gallery just request the wireframe and ill do it, it only takes me a minute to set it up anyway.
:iconospreycg:
Thanks again!

- MH
:iconpoopgoblyn:
Hoy! I'm glad I could see an envio-artist on DA! Are you going to school? Or are you finishing up your portfolio? so far I like what I see, but, do not hesitate to increase the poly count. Another tip: Buy Unreal Tournament III and install their engine, sometimes it's a good way to test your models by using an already made 3d game engine. That's how we learned back at Art Institute. Other than that, solid texturing, keep up the great work!
:iconospreycg:
Hello,

I'm currently finishing up my portfolio - and have a lot more work to do.

Your advice is consistent with what I've been hearing from my co-workers about Unreal III. I've been meaning to pick up the engine for a while, but haven't got around to it due to financial issues. I'll get a copy soon enough, though!

Thanks,

- MH

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