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Hey,
Lots of new things have been going on during the last month and I am making a plenty of changes to keep up with the pace. I'm planning on a job change and will be focusing a lot on new portfolio material so I can be ready when the time comes.
I've completed the transition of my website from the OspreyCG domain name to MatthewHein dot com. You can now find new and updated work here at www.matthewhein.com . Please feel free to visit the site and if you have any constructive feedback, just reply to this message.
Actually, just email me instead. : )
I'm about ready to try something new and exiting!
This DA account will be closing soon. Despite the feedback I've left for so many other artists on this site, I haven't received much in return. This site is broken. It lacks a culture of constructive criticism and the moderators seem to only feature pictures of blank canvases, bad naruto fanart, sexually explicit photos and...clowns? Whatever.
My thoughts on the transition boil down to the consistency of the experience. Everything I've seen on CGtalk is top of the line material. They have a full time art/ community director who selects only the best work and presents it so that I know every time I log on, I will be amazed and walk away inspired. On the other hand, DA has a bunch of volunteer schmucks that post whatever suits their fancy, like this:
taragon.deviantart.com/art/Dea…
I'm sure we all know what that means!
Since I'm interested in getting real feedback from real professionals who post really good work, I'm moving over to CGtalk.
See you there!
- MH
Lots of new things have been going on during the last month and I am making a plenty of changes to keep up with the pace. I'm planning on a job change and will be focusing a lot on new portfolio material so I can be ready when the time comes.
I've completed the transition of my website from the OspreyCG domain name to MatthewHein dot com. You can now find new and updated work here at www.matthewhein.com . Please feel free to visit the site and if you have any constructive feedback, just reply to this message.
Actually, just email me instead. : )
I'm about ready to try something new and exiting!
This DA account will be closing soon. Despite the feedback I've left for so many other artists on this site, I haven't received much in return. This site is broken. It lacks a culture of constructive criticism and the moderators seem to only feature pictures of blank canvases, bad naruto fanart, sexually explicit photos and...clowns? Whatever.
My thoughts on the transition boil down to the consistency of the experience. Everything I've seen on CGtalk is top of the line material. They have a full time art/ community director who selects only the best work and presents it so that I know every time I log on, I will be amazed and walk away inspired. On the other hand, DA has a bunch of volunteer schmucks that post whatever suits their fancy, like this:
taragon.deviantart.com/art/Dea…
I'm sure we all know what that means!
Since I'm interested in getting real feedback from real professionals who post really good work, I'm moving over to CGtalk.
See you there!
- MH
Milestone reached
Looks like I finally hit a milestone with the MOD project.
Even with the 60-70 hour weeks at the office, I've still had time to work on the project and fulfill the committments that I made to the Castle Siege team back in February. You may view the completed work here:
http://www.ospreycg.net/Website/Img/mh_DA_CS_character_lineup.jpg
The next step is to complete one final asset (a character sheet) and I'm ready to take the next step in the project and generate some environmental concept art for our playable level.
- MH
More Illustrations
I am in the process of completing some turnarounds for my After-hours illustration project with the Castle Siege Team.
As of today, the Knight and Swordsmaster concepts should be finished. The following character classes are left to be completed:
Scholar (formerly Monk)
Archer
Alchemist
I'm very excited about the Alchemist character, so I am saving him for last. Essentially, he is a medieval mad scientist with an explosive disposition. He carries bombs, magic powders and strange potions into combat and is completely unpredictable. Certain explosives he carries have a random AoE radius and there is the potential for the 'dud' effect wher
Illustrations
I've been focusing on a number of illustrations lately for an after-hours project at work tentatively titled 'Castle Siege'. My goal is to have nine different character class illustrations finalized, as well as nine turnarounds and nine color keys. As you can imagine, this is a lot of work for one person, especially over the short period of turnaround time in which the team wants these illustrations completed.
I should have these done in a week or two, depending on how fast the team will be in communicating their ideas on the concepts that I draw up. It took one week to complete the last two characters (Thief and Assassin), so I anticipate a
Osprey Computer Graphics
Hello,
First off, thanks for stopping by to check out my gallery. I really hope you enjoy the material you see.
I'm interested in starting a career as a modeler or environment artist in the game or animation industry.
My interest in modelmaking started when built Lego kits as a kid. I spent countless hours assembling and disassembling the bricks in various combinations, looking or ways to improve upon the original model, or come up with something of my own. Since the possibilities of connecting all of the different elements were infinite, these little bricks opened up a world of possibilities. Some of the incredibly complex models I built
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if youre looking for a structured community on DA then youre barking up the wrong tree ...
im sorry to hear your leaving, ive always had a respect for your work...
im sorry to hear your leaving, ive always had a respect for your work...